Kinect & SDK
Overview
The project development is under-way and this blog post details the steps to configure the Kinect and SDK for development. It goes on to talk about how the choice to use Visual Basics is causing problems and proposes to move to developing the system in C#.
Background
After long delays in receiving the Kinect work can begin on the development on Kinect. This blog will be written during the first phase of experimenting with the Kinect and its abilities.
Activity
Installing the SDK
for the Kinect (version 1.7) is already proving difficult.
Having difficulty getting the computer to open
the set-up files downloaded from the Microsoft website.
After numerous
attempts of downloading, restarting and trying to run the set-up file there is
still no success. An attempt is to be made of installing an old SDK (version
1.0). This still does not open with that version.
I have plugged the
Kinect straight in the a USB port and is connecting and reconnecting
itself repeatedly Progress is not good.
Next option is to
uninstall .NET Framework 4.0 and Visual Studio
2010 then reinstall and try again
Everything has
been reinstalled and Kinect SDK still not loading.
Install would run
in safe mode, but stopped with no error message. Loaded in normal mode disabled
all services using MSCONFIG.EXE and as well as changing
the compatibility options to "Windows 7" and checking
run as admin tick box even though that had been done using right click
before.
After 2 hours all
drivers were installed successfully
Using Kinect with Visual Basic
Once
the drivers are installed I need to add the Kinect library to the
project by using Object Browser and connected the Kinect SDK DLL file and
adding it to the Application to be compiled with the program.
Over the last few
hours I have been experimenting and trailing different features using
tutorials and sample code. This can led me to discover that using visual basic
for the Kinect has a limited number of resources compared to C#. This
is leading me the think about using C# rather then VB. This has implication on the VB testing currently been done on the Arduino.
Conclusion
The conclusion of today is that the original plan to use VB with the Kinect, is not the best choice. From now on C# will be used to develop the Kinect application.
Next Step
The next step is to write an application to display the Kinect RGB camera
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